CV

Xinyu Liang梁鑫宇

Visualization · HCI · Digital art
liangxy5620@gmail.com · xinyuliang@mail.bnu.edu.cn
Beijing, China · WeChat: lxy13240333546

EDUCATION

Beijing Normal University — Sep 2024 – present · Master of Fine Arts, Art & Technology (in progress)

Beijing Union University — Sep 2017 – Jun 2021 · Bachelor of Arts, Environmental Design · GPA 3.27 (7 / 67)

COMPETITIONS

IAI DESIGN AWARD – Silver Award

National Youth Designer Competition – Second Prize

Seoul International Extreme-Short Image & Film Festival – Mobile Stylo program

North American Applied Arts Design Competition – Bronze Award

Singapore Sands Art and Design Competition – Bronze Award

CADA Japan Conceptual Art and Design Award – Bronze Award

“National Youth Cup” College Works Exhibition – Third Prize

EXHIBITIONS

3rd Guardian International Art Book Fair, special project “Book of the Future”

ARTICLES

Making Styles Legible: An Interactive Visualization System for Contribution Provenance in Generative Co-Creation Brainstorming. Under submission.

Generative AI for sustainable fashion innovation: revitalizing traditional culture through modern design crafts. DOI: 10.1117/12.3088993. Conference: International Conference on Mechanical, Engineering and Interaction Design (ICMEID 2025).

WORK EXPERIENCE

Rooi Design & Research · Jul 2022 – May 2024 · Interior designer

  • Standard store template design for adidas Kids retail — visual merchandising & construction documentation
  • adidas Brand Center, Hongdae, Seoul — spatial design, visualization, and construction drawings
  • Alibaba Double 11 · 2022 3D metaverse mall — scene & terrain modeling and rendering (UE4)
  • Tmall AR jewelry (Alibaba) — product & concept design and Unity presentation
  • ROOI × Fashion COSMO · Wangfujing Central collaborative R&D — exhibition / installation design and metaverse spatial concepts & animation (Blender, UE5)
  • Fujian Space Capsule Co., Ltd. — capsule living module — interior design and modular building R&D
  • GAC Trumpchi showroom, Panyu, Guangzhou — interior & architectural design, physical models, and rendering (D5, Blender)
  • AI design workflows: Stable Diffusion (WebUI / ComfyUI), Runway, LoRA training, etc.

3andwich Design/He Wei Studio · Beijing · Jul 2021 – Sep 2021 · Design assistant (intern)

  • Architectural visualization and rendering
  • Rural building conservation and adaptive reuse research
  • Physical models; construction documentation

China Electronics Engineering Design Institute · Jan 2021 – Jun 2021 · Design assistant (business development)

  • Participated in a government Party-building headquarters project
  • Participated in the Beijing BOE Technology Innovation Center project
  • Delivered construction drawing development and detailing
  • Produced design renderings

Beijing JT Architecture & Decoration Design · Aug 2020 – Nov 2020 · Design assistant (business development)

  • Introduced and promoted the company's new materials, with a focus on quartz tile
  • Coordinated with landscape design institutes, construction teams, and real estate developers
  • Led market research; authored reports on quartz tile market conditions and mapped full production workflows
  • Supported senior designers on residential projects, including Longfor Yanlan Xinchen, New World Lizun, and Grasse Town (Tongzhou)

SOCIAL PRACTICE

2025 — International Conference on Sustainable Fashion Design Engineering

2025 — Digital Future, Tongji University

2024 — ComfyUI Global Leadership Summit (Shenzhen): Style Transfer to Blender — A Presentation on AI-Integrated Workflows in Traditional Rendering Pipelines

2024–2025 — Metaverse Center, Tsinghua University

2023 — Generative AI Art Practice, Beijing

SKILLS

Practice: User research, interactive interfaces, graphic design & motion, UI, virtual space and web design, video / audio editing

Tools: Blender, SketchUp, Rhino / Grasshopper, Revit, V-Ray, Enscape, Twinmotion, D5, TouchDesigner, Adobe Creative Suite (Premiere, Photoshop, After Effects, Illustrator, Audition, Lightroom, XD, InDesign), DaVinci Resolve, Figma, Unity 3D, UE5

教育背景

北京师范大学 · 2024 年 9 月至今 · 美术与书法硕士 · 艺术与科技(在读)

北京联合大学 · 2017 年 9 月 — 2021 年 6 月 · 艺术学学士 · 环境设计 · GPA 3.27(专业 7 / 67)

竞赛与获奖

IAI 全球设计奖 · 银奖

全国青年设计师大赛 · 二等奖

首尔国际超短片电影节 · Mobile Stylo 单元

北美应用艺术设计奖 · 铜奖

新加坡金沙艺术与设计奖 · 铜奖

日本 CADA 概念艺术设计奖 · 铜奖

「国青杯」全国高校作品展 · 三等奖

展览

第三届嘉德国际艺术书展 · 特别单元「未来之书」

论文与发表

Making Styles Legible: An Interactive Visualization System for Contribution Provenance in Generative Co-Creation Brainstorming · 审稿中。

Generative AI for sustainable fashion innovation: … · DOI: 10.1117/12.3088993 · ICMEID 2025。

工作经历

Rooi Design & Research · 诺亿设计研究 · 2022 年 7 月 — 2024 年 5 月 · 室内设计师

  • 阿迪达斯童装零售标准店面模板设计 · 陈列与施工图
  • 首尔弘大阿迪达斯品牌中心 · 空间设计、可视化与施工图纸
  • 阿里巴巴双十一 · 2022 三维元宇宙商场 · 场景与地形建模、渲染(UE4)
  • 天猫AR首饰(阿里巴巴) · 产品与概念设计及 Unity 呈现
  • ROOI × 时尚 COSMO · 王府井中环联创研发 · 展示装置与元宇宙空间设计方案及动画(Blender、UE5)
  • 福建太空舱旅居模块 · 室内设计与模块化建筑研发
  • 广州番禺广汽传祺汽车展厅 · 室内与建筑设计、实体模型及渲染(D5、Blender)
  • AI 设计流程:Stable Diffusion(WebUI / ComfyUI)、Runway、LoRA 训练等

三文建筑 / 何崴工作室 · 北京 · 2021 年 7 月 — 9 月 · 设计助理(实习)

  • 建筑可视化与效果图
  • 乡村建筑保护与再生研究
  • 实体模型与施工文档

中国电子工程设计院 · 2021 年 1 月 — 6 月 · 设计助理(经营)

  • 参与政府党建总部类项目
  • 参与北京京东方技术创新中心项目
  • 施工图深化与节点设计
  • 设计效果图制作

北京纪彤建筑装饰设计有限公司 · 2020 年 8 月 — 11 月 · 设计助理(经营)

  • 公司新型材料推介,聚焦石英砖产品线
  • 协调景观设计院、施工方与开发商对接
  • 主导市场调研,撰写石英砖行情报告并梳理生产链路
  • 协助住宅项目设计,包含龙湖砚澜新宸、新世界丽樽、格拉斯小镇(通州)等

社会实践

2025 · 可持续时尚设计工程国际会议

2025 · Digital Future · 同济大学

2024 · ComfyUI 全球领导力峰会(深圳):Style Transfer to Blender — AI 介入传统渲染管线工作流的展示分享

2024—2025 · 清华大学元宇宙中心

2023 · 北京生成式 AI 艺术实践营

能力与工具

实践:用户研究、交互界面、平面与动效、UI、虚拟空间与网页设计、视频/音频剪辑等

工具链: Blender、SketchUp、Rhino / Grasshopper、Revit、V-Ray、Enscape、Twinmotion、D5、TouchDesigner、Adobe CC(Pr / Ps / Ae / Ai / Au / Lr / Xd / Id)、达芬奇、Figma、Unity 3D、UE5